Building Big.

NPP.Company is where my personal projects get built in the open — messaging, media tooling, games and the software around them. Four are in the workshop right now. Nothing here is a mockup of a plan; it all ships eventually.

One person, four builds, no roadmaps written for anybody else.

Every project on this page is self-funded and shipped when it's genuinely done. Progress below is honest, which is why some of it moves slowly.

In progress

Coming soon

Four projects in active development. Phases update as work lands.

Messaging Coming soon

ChatSeal

Sealed conversations that leave nothing behind: end-to-end encrypted chat where the message, not the archive, is the product.

In development 55%
Target · Q4 2026
Visit ChatSeal →
Media tooling Coming soon

LensSubtitleExtractor

Reads burned-in subtitles straight off the frame and hands back a clean, correctly timed .srt file. No retyping, no guesswork.

Prototype 35%
Target · Q1 2027
Game Coming soon

Ultimate War Multiplayer

Large-scale real-time war with an authoritative server: hundreds of units, one match that keeps escalating until someone breaks.

Vertical slice 25%
Target · 2027
Launcher Coming soon

AnimeTimePortal_Launcher

The front door to AnimeTimePortal — delta patching, version channels, mod profiles, and one button that just plays.

In development 45%
Target · Q4 2026
Visit AnimeTimePortal_Launcher →
Released

Shipped and live

Finished work you can download and use today.

Nothing shipped yet.

Releases appear here the moment they are added to site.config.released — no layout work needed.

About

NPP.Company

An independent studio for personal software. I pick problems I actually run into, build them properly, and put them here — each project with its own scope, its own release, and no team meetings involved.

"Building Big" is the standard, not the size: small tools finished to the last detail, and larger things — a multiplayer game, a launcher — taken as far as one person can take them.